Progress Update 2

Still laying down the groundwork, little to show in terms of visuals at this point. Saving and loading system It’s now possible to start a game, tweak the parameters, then go through the complete world generation and then save the world to disk for loading in later. Scripting / Config File I decided on Lua as the scripting language. I’ve embed...
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Progress Update 1

So this is the first progress update. Bare in mind this is very early on, most time has been spent on laying down some engine foundations and working on a method for procedurally generated island terrain. Terrain is currently blended and stacked simplex/billow/fractal noise of different intensities. I’ve implemented a very basic biome syst...
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Plotclock

Due to my recent interest in drawing robots I went and lasercut the parts for a plotclock. You can find the files and instructions on thingiverse I cut it in MDF so its a little flimsy, the housing for the 2 servos controlling the arm wobble left and right. I intend to modify the design and then laser cut some new parts that minimise the wobble...
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